Dungeon Vice is a pixel-art dungeon crawling role playing game set in the 1980s, currently in the early stages of development.
In order to bring this project to life, I am wearing many hats: director, project manager, writer, user experience designer, artist, and animator.
Dungeon Vice
Concept, Branding, Animation, Pixel Art, UI/UX
Tools
Aseprite, Unity, Adobe Photoshop, Adobe After Effects
Role
Creative, Game, and Art Director